Wii Exposed: The Secret that Nintendo Tries to Ignore
Nintendo’s latest entrant into the console war has no doubt been the company’s most successful entry since the original Nintendo Entertainment System in the 80s. The Wii has managed to continually sell out in stores since its release in November of 2006. In just a meager year and half, its already managed to outsell its predecessor, the Gamecube. It shattered the PS2’s record of selling 10 million consoles in the US by a near 4 months. It currently holds the most market share out of the next gen systems. Nintendo, without a doubt, must be extremely proud of Miyamoto’s latest brain child.

That being said, there is something seriously wrong with the Nintendo Wii. No, its not that it doesn’t have the graphical capabilities of the 360/PS3. Nor is it the lackluster online service Nintendo provides either. It isn’t the paltry amount of hard drive space, sometimes unresponsive accelerometers of the nunchuck, or even the chuckle-inspiring name of the console. Its the software library.
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