Redesigned NES is maybe 15 years too late

1,104 views May 21st, 2008 by Rich Media Info

The original Nintendo Entertainment System is a pretty strange choice for a gadget to redesign, what with it being a couple decades old and everything, but you can’t argue with how slick the reNESED concept design is.

Redesigned NES is maybe 15 years too late


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OCZ releases its first Do-It-Yourself (DIY) Gaming notebooks

687 views May 21st, 2008 by Rich Media Info

Under this program, users ranging from hardware enthusiasts to mainstream gamers can partake in configuring and building their own gaming-grade mobile solution. The OCZ DIY program enables users to purchase an unconfigured notebook and ultimately customize the system to their needs with the help of guides and direct support.

OCZ releases its first Do-It-Yourself (DIY) Gaming notebooks


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Cyborg Gaming Keyboard

817 views May 14th, 2008 by Rich Media Info

Saitek launched the Cyborg Keyboard which is fully customisable, can backlight the gaming keys in three different colors and brightness.

The red, green or amber backlights can be programmed to highlight the keys most often used in gaming - the WASD, cursor, ‘C‘ and Numpad keys.

It has a touch-sensitive control panel that allows the user to quickly convert the keyboard from normal mode to gaming mode by pressing the Cyborg button.

Cyborg Gaming Keyboard


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Game review: Lost - Via Domus

1,154 views March 6th, 2008 by Rich Media Info

Based on the TV series, Lost: Via Domus captures the spirit of the show but fails to create a decent game. Playing as a new character on the island, your story intertwines with events from seasons one and two of the show. Ostensibly an old-fashioned adventure game, Lost gets you speaking to characters, solving puzzles and exploring the island.

In theory, this should be great. But clunky and anachronistic gameplay - instant death and invisible barriers rear their aged heads - quell enthusiasm. The flashbacks work well, though, not least because they advance the story - the strongest aspect of the game. But the production values are mixed.

Game review: Lost - Via Domus
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Game review: Flatout Head On

301 views March 5th, 2008 by Rich Media Info

The market for PSP racers is already congested but this curiously titled conversion of a 360 original still manages to make an impact. With 44 vehicles and 40-odd tracks littered with falling rocks and debris from previous races, there’s plenty to get your teeth into.

Game review: Flatout Head On

The point-to-point structure provides a clear objective, but Demolition Derby tracks and blistering ragdoll stunt events encourage more suicidal driving to rack up the really big scores. Admittedly, crash-centric action like this has already been done by the Burnout series - but there’s a lot more variety on display here and the handling and graphics are even more impressive on a handheld. Boy racers should love it.